Line arrays
This section summarizes the general topics related to d&b line array applications.
CL-Series
This section is a step by step guide on the CL-Series rigging methods and modes.
- 1/5 - CL-Series rigging tutorial. CCL 1. Overview & rigging accessories
- 2/5 - CL-Series rigging tutorial. CCL 2. Top-rigging
- 3/5 - CL-Series rigging tutorial. CCL 3. Top de-rigging
- 4/5 - CL-Series rigging tutorial. CCL 4. Sub rigging and mixed Sub/Top-rigging
- 5/5 - CL-Series rigging tutorial. CCL 5. Sub de-rigging and mixed Sub/Top de-rigging
SL-Series
This section is a step by step guide on the SL-Series rigging methods and modes.
- 1/8 - SL-Series tutorial. GSL/KSL 1. Overview and rigging accessories
- 2/8 - SL-Series tutorial. GSL/KSL. 2. Compression mode rigging
- 3/8 - SL-Series tutorial. GSL/KSL. 3. Compression mode rigging - motor
- 4/8 - SL-Series tutorial. GSL/KSL. 4. Compression mode de-rigging
- 5/8 - SL-Series tutorial. GSL/KSL. 5. Tension mode rigging
- 6/8 - SL-Series tutorial. GSL/KSL. 6. Tension mode de-rigging
- 7/8 - SL-Series tutorial. SL-Sub. 7. Sub-rigging
- 8/8 - SL-Series tutorial. SL-Sub. 8. Sub de-rigging
V-Series and Y-Series
A setup and dismantle guide to the d&b V-Series and Y-Series systems.
Simulation with ArrayCalc
ArrayCalc is the powerful software tool to start each d&b system workflow.
- 1/12 - ArrayCalc tutorial. 1. Introduction and Overview
- 2/12 - ArrayCalc tutorial. 2. Venue editor
- 3/12 - ArrayCalc tutorial. 3.1. Sources view: Line arrays
- 4/12 - ArrayCalc tutorial. 3.2. Sources view: Point sources
- 5/12 - ArrayCalc tutorial. 3.3. Sources view: Sub array
- 6/12 - ArrayCalc tutorial. 4. ArrayProcessing simulation
- 7/12 - ArrayCalc tutorial. 5. Time alignment
- 8/12 - ArrayCalc tutorial. 6. 3D plot
- 9/12 - ArrayCalc tutorial. 7. Rigging Plot
- 10/12 - ArrayCalc tutorial. 8. Amplifiers: Remote
- 11/12 - ArrayCalc tutorial. 9. Snapshots and Parts list
- 12/12 - Software add-on. CPL for SL-Series
ArrayProcessing
What does ArrayProcessing, how does it work and how can ArrayProcessing be used on a d&b system? This will be explained in various chapters.




