DS100M Processing Engine




DS100M Processing Engine
Milan audio matrix and Processing Engine for d&b Soundscape
- Up to 128 x 64 channels
- Milan, MADI, or mixed
- Level and Delay at every crosspoint
Article number: Z4102
The DS100M Processing Engine is the Milan and MADI networked audio matrix and Processing Engine for d&b Soundscape. It provides the DSP for d&b Soundscape’s object-based positioning algorithm, En-Scene, and room emulation module, En-Space. Inputs can be used in matrix mode, where each crosspoint has a level and delay that can be manually configured, or En-Scene mode, where level and delay are automatically calculated by the object-based positioning algorithm.
Product description
The DS100M Processing Engine has different I/O options to scale efficiently with system requirements:
| Size | Inputs | Outputs |
|---|---|---|
| Small (S) | 64 | 24 |
| Large (L) | 64 | 64 |
| Extra-large (XL) | 128 | 64 |
I/O can be affected by sample rates. Further information can be found in the manual.
The DS100M can be configured in ArrayCalc and R1 and controlled via OCA using R1 and Create.Control, and third-party software via OSC. The En-Bridge software can be used to streamline simultaneous operation of DS100M from multiple third-party control devices.
DS100M includes the d&b Soundscape En-Scene module, with the En-Space module as an optional addition.
Gain -120 to +24 dB
Delay up to 500 ms
Polarity 0° / 180°
Mute On/Off
Gain -120 to +10 dB
Delay On/Off up to 500 ms
Mute On/Off
Gain -120 to +10 dB
Delay up to 500 ms
Mute On/Off
Sampling: 48 / 96 kHz
DIGITAL OUT: 24 Milan™
Sampling: 48 / 96 kHz
Sampling: 48 / 96 kHz
DIGITAL OUT: 64 Milan™
Sampling: 48 / 96 kHz
Sampling: 48 / 96 kHz
DIGITAL OUT: 64 Milan™
Sampling: 48 / 96 kHz
–4 °F to 158 °F
32°F to 122°F
LAN 100/1000 Mbps
OCA/AES70, OSC
2 x RJ45 for Milan primary / secondary
2 x USB
3 RU x 19" x 18.93"
